New pages
31 December 2025
- 22:1922:19, 31 December 2025 MipTex (hist | edit) [1,636 bytes] XBLAH (talk | contribs) (Created page with "This is the file type used by world textures and is the typical type of file you find in WAD3 archives. The structure is similar to what's used to describe textures in the BSP format. = File Structure = {{binary_struct|FileName|type=string|length=32|description=File name, with up to 16 characters. The unused trailing characters are null.}} {{binary_struct|Width|type=uint32|length=4|description=Image width, in pixels. Must be divisible by 16.}} {{binary_struct|Height|ty...") Tag: Visual edit: Switched
- 22:0222:02, 31 December 2025 QPic (hist | edit) [1,091 bytes] XBLAH (talk | contribs) (Created page with "A simple image of any size. Specific images of this format can be found in these wad files: * cached.wad - The loading screen and the drop-down console background (WON version only) * gfx.wad - The "LOADING" and "PAUSED" images among others = File Structure QPic = {{binary_struct|Width|type=uint32|length=4|description=Image width, in pixels. Must be divisible by 16.}} {{binary_struct|Height|type=uint32|length=4|description=Image height, in pixels. Must be divisible by 1...") Tag: Visual edit: Switched
- 19:1319:13, 31 December 2025 WAD3 (hist | edit) [1,817 bytes] XBLAH (talk | contribs) (Created page with "Derived from Quake's WAD2 format. All data types uses little endian byte order. After the format's header there are num_dirs directory entries that contains data about all the files within the WAD3 archive, as well as their position within the file. = File Structure = == Header == {{binary_struct|SIGNATURE|type=string|length=4|description=Constant WAD3 signature.|value="WAD3"}} {{binary_struct|TreeSize|type=uint32|length=4|description=The number of files within the W...")
19 October 2025
- 21:4321:43, 19 October 2025 Installing Source SDK Base 2013 Singleplayer (hist | edit) [2,633 bytes] XBLAH (talk | contribs) (Created page with "== Introduction == This tutorial shows how to isntall Source SDK 2013 Singleplayer This guide is written for beginners but includes intermediate tips (VPC, particles.lib, memoverride.cpp, VS registry fixes, and Docker/Linux notes). Screenshots are referenced where helpful (placeholders are included so you can add your own images to your wiki or notes). Sources used: Valve Developer Community (Source SDK 2013 SP, Compiling under VS2022) and the community repo Source-SD...") Tag: Visual edit
- 21:2021:20, 19 October 2025 Installing Visual Studio 2019/2022 (hist | edit) [4,506 bytes] XBLAH (talk | contribs) (Created page with "<!-- Generated: 2025-01-19 18:00:00 Generator: Modding Tutorial Generator v1.0.0 Format: MediaWiki --> == Introduction == This tutorial will guide you through downloading and installing Visual Studio 2019 or Visual Studio 2022. Visual Studio is the integrated development environment (IDE) required to compile and work with modding projects. This guide covers both Visual Studio 2019 and Visual Studio 2022, though Visual Studio 2022 is recommended for newer systems. By t...") Tag: Visual edit: Switched