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== File Tree == {{binary_struct|Offset|type=uint32|length=4|description=Offset of the entry data relative to the beginning of the WAD3 file.}} {{binary_struct|DiskSize|type=uint32|length=4|description=The entry's disk size in the archive.}} {{binary_struct|Length|type=uint32|length=4|description=The length of the entry's data.}} {{binary_struct|Type|type=byte|length=1|description=The entry's file type. * 0x40 [[SprayDecal]] // Same as miptex. Only found in entry LOGO (or {LOGO) in tempdecal.wad * 0x42 [[QPic]] // Simple image of any size. * 0x43 [[MipTex]] // World texture. dimensions that are multiple-of-16 and 4 mipmaps. This is the typical entry type. * 0x46 [[QFont]] // Fixed-height variable-width font for a single-byte character set (e.g. ASCII)}} {{binary_struct|Compressed|type=byte|length=1|description=Whether the file was compressed.}} {{binary_struct|type=null|length=2|description=Padding.}} {{binary_struct|FileName|type=string|length=32|description=File name, with up to 16 characters. The unused trailing characters are null. }}
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